
"Videogames are my home away from home," says Seth Sternberger, working like a Jawa through a heap of tangled wires, vintage keyboards, disassembled arcade machines, and classic consoles. An NES is rigged with a midi cart, and a Commodore 128 is paired up with an Amiga 500 on a workbench. A grey brick style Game Boy gives out a friendly squeak. An Intellivision is wedged up against a dismantled Commodore 64. A Gameboy gives out a friendly squeak.
But Seth is no scrap dealer. He coaxes music from these machines. "I have been making music since 1993," he grins. "I spent my prom money on my first MIDI synth."
Performing as 8 Bit Weapon, Seth creates his modern rocktronic chip music using vintage computers, musical toys, and videogame consoles. Their sound chips are his orchestra, and the result is a distinctly tasty sound evenly tempered between nostalgia and something entirely new. This genre of music is known as "chiptune" or "micromusic", using the dedicated sound chips from vintage electronics. In the 70s, 80s, and 90s, games used dedicated, on-board sound chips.
"The first generation of chiptune artists had to make the most of very little digital memory," he explains. "Like my mentor Dave Warhol and his SID tunes - he was able to express a lot of different emotions and styles in each of his game scores."
Seth carries on that tradition, composing original music in the same vein. His work has garnered him wide acclaim, including stories in the Los Angeles Times and GamePro. About his work, IGN said: "There is a passion that comes through in each and every song. It's clear that 8BW cares deeply about music, and wants to preserve the legacy of a simpler time with some very melodic and brilliantly conceived pop goodness."
Naturally, he was the right choice to compose the soundtrack for Reset Generation.
"For 90% of the music you hear in Reset Generation, I used the two biggest 8-bit champions of the 80s: the Commodore 64 computer and the Nintendo N.E.S.," he says. "I chose these two devices because their sound chips resonate with me in a very personal way. The C64's SID Chip and the N.E.S.'s 2a03 Chip both rock like no other, and I think most people can identify with their sound."
"This game gave me the opportunity to give back to the gaming community in a very big way. How awesome is it to be able to inject pure 8-bit music into a modern game!?
Naturally, you don't make a career out of vintage videogame music if you aren't mad about videogames yourself.
"When I see the key characters in my favorite games, even the villains, it's like visiting an old friend," he says. "I always think, "Man, you haven't changed a 'bit'!" Sometimes I miss these places, so I make a point to visit, because these worlds are truly my second home."
Welcome home, Seth!


